<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
	<Script file="ZoneText.lua"/>
	<!-- These frames are shown when the current zone or subzone changes -->
	<Frame name="ZoneTextFrame" parent="UIParent" frameStrata="LOW" toplevel="true">
		<Anchors>
			<Anchor point="BOTTOM">
				<Offset>
					<AbsDimension x="0" y="512"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Size>
			<AbsDimension x="128" y="128"/>
		</Size>
		<Layers>
			<Layer level="ARTWORK">
				<FontString name="ZoneTextString" inherits="ZoneTextFont">
					<Size>
						<AbsDimension x="512" y="0"/>
					</Size>
					<Anchors>
						<Anchor point="CENTER"/>
					</Anchors>
				</FontString>
				<FontString name="PVPInfoTextString" inherits="PVPInfoTextFont">
					<Size>
						<AbsDimension x="512" y="0"/>
					</Size>
					<Anchors>
						<Anchor point="TOP" relativeTo="ZoneTextString" relativePoint="BOTTOM"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				ZoneText_OnLoad(self);
			</OnLoad>
			<OnEvent>
				ZoneText_OnEvent(self, event, ...);
			</OnEvent>
			<OnUpdate>
				FadingFrame_OnUpdate(self, elapsed);
			</OnUpdate>
		</Scripts>
	</Frame>
	<Frame name="SubZoneTextFrame" parent="UIParent" frameStrata="LOW" toplevel="true">
		<Anchors>
			<Anchor point="BOTTOM">
				<Offset>
					<AbsDimension x="0" y="512"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Size>
			<AbsDimension x="128" y="128"/>
		</Size>
		<Layers>
			<Layer level="ARTWORK">
				<FontString name="SubZoneTextString" inherits="SubZoneTextFont">
					<Size>
						<AbsDimension x="512" y="0"/>
					</Size>
					<Anchors>
						<Anchor point="TOP" relativeTo="ZoneTextString" relativePoint="BOTTOM"/>
					</Anchors>
				</FontString>
				<FontString name="PVPArenaTextString" inherits="PVPInfoTextFont">
					<Size>
						<AbsDimension x="512" y="0"/>
					</Size>
					<Anchors>
						<Anchor point="TOP" relativeTo="SubZoneTextString" relativePoint="BOTTOM"/>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				SubZoneText_OnLoad(self);
			</OnLoad>
			<OnUpdate>
				FadingFrame_OnUpdate(self, elapsed);
			</OnUpdate>
		</Scripts>
	</Frame>
	<Frame name="AutoFollowStatus" parent="UIParent" setAllPoints="true" frameStrata="BACKGROUND" hidden="true">
		<Layers>
			<Layer level="ARTWORK">
				<FontString name="AutoFollowStatusText" inherits="GameFontNormal">
					<Anchors>
						<Anchor point="CENTER" relativeTo="WorldFrame">
							<Offset>
								<AbsDimension x="0" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
					<FontHeight>
						<AbsValue val="20"/>
					</FontHeight>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				AutoFollowStatus_OnLoad(self);
			</OnLoad>
			<OnEvent>
				AutoFollowStatus_OnEvent(self, event, ...);
			</OnEvent>
			<OnUpdate>
				AutoFollowStatus_OnUpdate(self, elapsed);
			</OnUpdate>
		</Scripts>
	</Frame>
</Ui>
