<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
	<Script file="PetActionBarFrame.lua"/>
	<CheckButton name="PetActionButtonTemplate" inherits="SecureFrameTemplate, ActionButtonTemplate" frameStrata="HIGH" virtual="true">
		<Size>
			<AbsDimension x="30" y="30"/>
		</Size>
		<Layers>
			<Layer level="OVERLAY">
				<Texture name="$parentAutoCastable" file="Interface\Buttons\UI-AutoCastableOverlay" hidden="true">
					<Size>
						<AbsDimension x="58" y="58"/>
					</Size>
					<Anchors>
						<Anchor point="CENTER">
							<Offset>
								<AbsDimension x="0" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>		
			</Layer>
		</Layers>
		<Frames>
			<Frame name="$parentShine" inherits="AutoCastShineTemplate">
				<Anchors>
					<Anchor point="CENTER">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Size>
					<AbsDimension x="28" y="28"/>
				</Size>
			</Frame>
		</Frames>
		<Scripts>
			<OnLoad>
				PetActionButton_OnLoad(self); 
			</OnLoad>
			<OnEvent>
				PetActionButton_OnEvent(self, event, ...);
			</OnEvent>
			<PreClick>
				self:SetChecked(0);
			</PreClick>
			<OnClick>
				if ( IsModifiedClick() ) then
					PetActionButton_OnModifiedClick(self, button);
				else
					PetActionButton_OnClick(self, button);
				end
			</OnClick>
			<OnDragStart>
				PetActionButton_OnDragStart(self);
			</OnDragStart>
			<OnReceiveDrag>
				PetActionButton_OnReceiveDrag(self);
			</OnReceiveDrag>
			<OnEnter>
				PetActionButton_OnEnter(self);
			</OnEnter>
			<OnLeave>
				PetActionButton_OnLeave(self);
			</OnLeave>
		</Scripts>
		<NormalTexture name="$parentNormalTexture2" file="Interface\Buttons\UI-Quickslot2">
			<Size>
				<AbsDimension x="54" y="54"/>
			</Size>
			<Anchors>
				<Anchor point="CENTER">
					<Offset>
						<AbsDimension x="0" y="-1"/>
					</Offset>
				</Anchor>
			</Anchors>
		</NormalTexture>
	</CheckButton>
	<Frame name="PetActionBarFrame" parent="MainMenuBar" enableMouse="true" frameStrata="LOW" hidden="true">
		<Size>
			<AbsDimension x="509" y="43"/>
		</Size>
		<Anchors>
			<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT">
				<Offset>
					<AbsDimension x="40" y="112"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Layers>
			<Layer level="OVERLAY">
				<Texture name="SlidingActionBarTexture0" file="Interface\PetActionBar\UI-PetBar">
					<Size>
						<AbsDimension x="256" y="44"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT"/>
					</Anchors>
					<TexCoords left="0" right="1.0" top="0.015625" bottom="0.359375"/>
				</Texture>
				<Texture name="SlidingActionBarTexture1" file="Interface\PetActionBar\UI-PetBar">
					<Size>
						<AbsDimension x="184" y="44"/>
					</Size>
					<Anchors>
						<Anchor point="LEFT" relativeTo="SlidingActionBarTexture0" relativePoint="RIGHT"/>
					</Anchors>
					<TexCoords left="0" right="0.71875" top="0.375" bottom="0.71875"/>
				</Texture>
			</Layer>
		</Layers>
		<Frames>
			<CheckButton name="PetActionButton1" inherits="PetActionButtonTemplate" id="1">
				<Anchors>
					<Anchor point="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="36" y="2"/>
						</Offset>
					</Anchor>
				</Anchors>
			</CheckButton>
			<CheckButton name="PetActionButton2" inherits="PetActionButtonTemplate" id="2">
				<Anchors>
					<Anchor point="LEFT" relativeTo="PetActionButton1" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="8" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</CheckButton>
			<CheckButton name="PetActionButton3" inherits="PetActionButtonTemplate" id="3">
				<Anchors>
					<Anchor point="LEFT" relativeTo="PetActionButton2" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="8" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</CheckButton>
			<CheckButton name="PetActionButton4" inherits="PetActionButtonTemplate" id="4">
				<Anchors>
					<Anchor point="LEFT" relativeTo="PetActionButton3" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="8" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</CheckButton>
			<CheckButton name="PetActionButton5" inherits="PetActionButtonTemplate" id="5">
				<Anchors>
					<Anchor point="LEFT" relativeTo="PetActionButton4" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="8" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</CheckButton>
			<CheckButton name="PetActionButton6" inherits="PetActionButtonTemplate" id="6">
				<Anchors>
					<Anchor point="LEFT" relativeTo="PetActionButton5" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="8" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</CheckButton>
			<CheckButton name="PetActionButton7" inherits="PetActionButtonTemplate" id="7">
				<Anchors>
					<Anchor point="LEFT" relativeTo="PetActionButton6" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="7" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</CheckButton>
			<CheckButton name="PetActionButton8" inherits="PetActionButtonTemplate" id="8">
				<Anchors>
					<Anchor point="LEFT" relativeTo="PetActionButton7" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="8" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</CheckButton>
			<CheckButton name="PetActionButton9" inherits="PetActionButtonTemplate" id="9">
				<Anchors>
					<Anchor point="LEFT" relativeTo="PetActionButton8" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="8" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</CheckButton>
			<CheckButton name="PetActionButton10" inherits="PetActionButtonTemplate" id="10">
				<Anchors>
					<Anchor point="LEFT" relativeTo="PetActionButton9" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="8" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</CheckButton>
		</Frames>
		<Scripts>
			<OnLoad>
				PetActionBar_OnLoad(self);
			</OnLoad>
			<OnEvent>
				PetActionBar_OnEvent(self, event, ...);
			</OnEvent>
			<OnUpdate>
				PetActionBarFrame_OnUpdate(self, elapsed);
			</OnUpdate>
			<OnShow>
				UIParent_ManageFramePositions();
			</OnShow>
			<OnHide>
				UIParent_ManageFramePositions();
			</OnHide>
		</Scripts>
	</Frame>
</Ui>
